- Congratulations. YOU are now a starbase engineer. See these special visual guides and tutorials to see how YOU can build your own starbase with a simple touch
This is a collection of guides and operational descriptions of the Exosphere "touch and go" construction system
Update: Sometimes the newer versions of the Magno-Bolt Plates are coloured differently. Check with the documentation to see what colours to look out for. Also, the newer-style Magno-Bolt plates will glow green (rather than red) to remind you that THEY are the ones always expecting to move themselves into place.
Q: How do I operate the doors in chat? And how can I lock or unlock doors?
A: The doors in most Exosphere modules can be controlled by chat or by touch. If you touch one (by moving your mouse pointer over the object and clicking on it), it will open. You can also say "open door" or "close door" to operate them, but you'll have to use the name of the door instead of "door".
Single Doors and hatches:
Automatic Sliding Double Doors:
Manual Iris Doors:
Automatic Iris Doors:
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Q: I touched a door frame but it didn't turn red.
A: Sometimes, the frame does not respond to your touch. This can happen in SL if the script needs to refresh itself, so you may need to use the viewer menus to reset the module's scripts. Or you can simply delete the module and rez another copy. The new one will work just fine
Q: Can I add equipment myself to my Exosphere modules
- A: Yes. All our modules are copy and mod. It may sometimes say no modify, but that's only for the scripts - you can still mod the structures. But remember, that when the module moves, they will get left behind. You can link your own stuff to the Exosphere modules, but If you do, always ensure that the original root prim is still the root prim after you have linked your stuff or you will be unable to align them automatically (although you can still do so manually)
Q: I modified an Exosphere module and now it's completely ruined. Help.
- A: Delete it and rez the original one you bought - that's why we made them copy as well as modifiable! Er, you DID make a copy before you stated messing with it, didn't you?
Q: The Tactical Scanner ignores the edit changes I make to the Notecard in the Scanner's Contents
- A:The Scanner doesn't like it when you edit the notecard while it is still inside the Scanner. Here's how make your own changes to it. Simply drag the notecard out from the Scanner's contents to your directory and then edit the notecard, THEN delete the version that is in the Scanner and replace it with the one from your inventory. This forces the Scanner to read the notecard. In fact, you can have a library of several 'themed' versions of the notecard in your inventory and use whatever is appropriate. Just remember to delete the one that's in there first.
Q: The Artificial Brain (BRAINN) has stopped learning.
- This tip for rebooting the Artificial brain;s intelligence is courtesy of from Laserskater: He said...
- "Thanks for the Artificial Brain. It learns fast but sometimes some copies stops talking. I tried to reboot and re-rezzing it but couldn't find the best way yet. The one I have in the Medici University works well and it already has an IQ 154. To reboot the Brain's intelligence, do the following steps:
- Right click the Brain and select "Edit", then select the "Contents" tab.
- Look for a script called "_Niall_Main". Open this script (by double-clicking on the script name). You'll see the reset button on the edit window.
- Press it and then you see the IQ = 0 and all is 0 but open the computer and start talking to the Brain. You'll see it jump to a new level.
Q: I need more help on using Exosphere
- A: You can always Visit our dedicated web site at http://www.exospherecorp.weebly.com (which has more information, and guides) or you can contact either Eco Chronowire or Brenda Hoisin in Second Life. Send an IM or a notecard and one of us will get back to you as soon as we can.
Here's the text of the instruction notecard that is distributed with all Exosphere Modules.
Exosphere SLAB Construction W e l c o m e t o E x o s p h e r e Visit the Exosphere web site at http://exospherecorp.weebly.com for lots more information. You know how you love those spaceships, corridors and tech buildings in scary Science Fiction films like Alien? So do we! That's why we have based these designs on the dark, dangerous world of deep space and unknown threats. Perfect for Role Play or even to live in. How To Use Your Modules A module is any part of the starbase or space station that includes a bulkhead frame. That's those yellow and black striped door frames. Once you have your modules, just rez them and you can start to align them together. Touching the yellow striped area on the door frames will auto-align a module to any other module with a similar bulkhead door frame. We call this SL-based technology "SLAB", which stands for "Surface Location Alignment Blocks". It works with a single touch when applied to each bulkhead frame you want to join. It works even when the modules are a distance apart - they will still find each other. The technology doesn't get confused when there are multiple bulkheads around and your module can be orientated to any angle before joining. They are very low lag (just a single small script) and modules can be copied, modified moved and re-used any time you wish. Joining Them Up You can join modules up just like snapping building bricks together. When you touch a bulkhead door frame, the frame will turn red and wait a while for you to touch another frame. When you do, it will move the entire module to align with the second frame. All the doors will be aligned and you'll be able to pass freely from one module to another. All our modules are copy and mod. It may sometimes say no modify, but that's only for the scripts - you can still mod the structures. You can build bases of any size by linking any of the modules together. All the bulkhead doors and exits will be automatically aligned and ready for use. Touch the red frame again to cancel a pending move. The modules are joined automatically and seamlessly together but not "linked" in the SL sense, so you can easily separate them by moving them apart if you want to rearrange them. Either that, or just delete a module and rez another copy.. Modules can be freely copied and re-used. The FIRST frame touched will move to align itself with the second one touched. Remember this simple rule... Touching a frame and then touching another frame is the same as saying... "Move THIS to join to THAT". If you join your own items to the existing Exosphere modules, always ensure that the original root prim of the Exosphere object is still the root prim or you will be unable to align them automatically (although you can still do so manually) |